1. Game will be conducted on a 7 x 7 grid with 7 pieces each team with a commander that order the pieces to move. The game rules pretty same like the classic checkers.
- If the jumping pieces win, the enemy pieces is out and he/she can continue
for multiple jump if the condition possible
- If the jumping pieces lose, he/she will be sent out of the board and the encounter pieces remain unharmed.
- If the jumping pieces lose, he/she will be sent out of the board and the encounter pieces remain unharmed.
3.Kinging – When a
piece reaches the opponent’s last row, he/she will be promoted into king. The
king piece can move diagonally, forward or backward.
GAME ENDS/WIN
1. When one team loses all his/her pieces.
2. When 10 mins up, the team with most pieces win.
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